We've updated preview URLs for Cloudflare Workers to support long branch names.
Previously, branch and Worker names exceeding the 63-character DNS limit would cause alias generation to fail, leaving pull requests without aliased preview URLs. This particularly impacted teams relying on descriptive branch naming.
Now, Cloudflare automatically truncates long branch names and appends a unique hash, ensuring every pull request gets a working preview link.
How it works
63 characters or less: <branch-name>-<worker-name> → Uses actual branch name as is
64 characters or more: <truncated-branch-name>--<hash>-<worker-name> → Uses truncated name with 4-character hash
Hash generation: The hash is derived from the full branch name to ensure uniqueness
Stable URLs: The same branch always generates the same hash across all commits
Requirements and compatibility
Wrangler 4.30.0 or later: This feature requires updating to wrangler@4.30.0+
No configuration needed: Works automatically with existing preview URL setups
We are changing how Python Workers are structured by default. Previously, handlers were defined at the top-level of a module as on_fetch, on_scheduled, etc. methods, but now they live in an entrypoint class.
Here's an example of how to now define a Worker with a fetch handler:
Resolved several issues with the cloudflare_workers_script resource that resulted in unwarranted plan diffs, including:
Using Durable Objects migrations
Using some bindings such as secret_text
Using smart placement
A resource should never show a plan diff if there isn't an actual change. This fix reduces unnecessary noise in your Terraform plan and is available in Cloudflare Terraform Provider 5.8.0.
Improved File Management
You can now specify content_file and content_sha256 instead of content. This prevents the Workers script content from being stored in the state file which greatly reduces plan diff size and noise. If your workflow synced plans remotely, this should now happen much faster since there is less data to sync. This is available in Cloudflare Terraform Provider 5.7.0.
Fixed an issue where Workers script versions in the SDK did not allow uploading files. This now works, and also has an improved files upload interface:
A minimal implementation of the MessageChannel API ↗ is now available in Workers. This means that you can use MessageChannel to send messages between different parts of your Worker, but not across different Workers.
The MessageChannel and MessagePort APIs will be available by default at the global scope
with any worker using a compatibility date of 2025-08-15 or later. It is also available
using the expose_global_message_channel compatibility flag, or can be explicitly disabled
using the no_expose_global_message_channel compatibility flag.
const { port1, port2 } = new MessageChannel();port2.onmessage = (event) => { console.log('Received message:', event.data);};port2.postMessage('Hello from port2!');
Any value that can be used with the structuredClone(...) API can be sent over the port.
Differences
There are a number of key limitations to the MessageChannel API in Workers:
Transfer lists are currently not supported. This means that you will not be able to transfer
ownership of objects like ArrayBuffer or MessagePort between ports.
The MessagePort is not yet serializable. This means that you cannot send a MessagePort object
through the postMessage method or via JSRPC calls.
The 'messageerror' event is only partially supported. If the 'onmessage' handler throws an
error, the 'messageerror' event will be triggered, however, it will not be triggered when there
are errors serializing or deserializing the message data. Instead, the error will be thrown when
the postMessage method is called on the sending port.
The 'close' event will be emitted on both ports when one of the ports is closed, however it
will not be emitted when the Worker is terminated or when one of the ports is garbage collected.
Now, you can use .env files to provide secrets and override environment variables on the env object during local development with Wrangler and the Cloudflare Vite plugin.
Previously in local development, if you wanted to provide secrets or environment variables during local development, you had to use .dev.vars files.
This is still supported, but you can now also use .env files, which are more familiar to many developers.
Using .env files in local development
You can create a .env file in your project root to define environment variables that will be used when running wrangler dev or vite dev. The .env file should be formatted like a dotenv file, such as KEY="VALUE":
.envbash
TITLE="My Worker"API_TOKEN="dev-token"
When you run wrangler dev or vite dev, the environment variables defined in the .env file will be available in your Worker code via the env object:
If your Worker defines multiple environments, you can set different variables for each environment (ex: production or staging) by creating files named .env.<environment-name>.
When you use wrangler <command> --env <environment-name> or CLOUDFLARE_ENV=<environment-name> vite dev, the corresponding environment-specific file will also be loaded and merged with the .env file.
For example, if you want to set different environment variables for the staging environment, you can create a file named .env.staging:
.env.stagingbash
API_TOKEN="staging-token"
When you run wrangler dev --env staging or CLOUDFLARE_ENV=staging vite dev, the environment variables from .env.staging will be merged onto those from .env.
export default { async fetch(request, env) { const title = env.TITLE; // "My Worker" (from `.env`) const apiToken = env.API_TOKEN; // "staging-token" (from `.env.staging`, overriding the value from `.env`) const response = await fetch( `https://api.example.com/data?token=${apiToken}`, ); return new Response(`Title: ${title} - ` + (await response.text())); },};
Find out more
For more information on how to use .env files with Wrangler and the Cloudflare Vite plugin, see the following documentation:
You can now import waitUntil from cloudflare:workers to extend your Worker's execution beyond the request lifecycle from anywhere in your code.
Previously, waitUntil could only be accessed through the execution context (ctx) parameter passed to your Worker's handler functions. This meant that if you needed to schedule background tasks from deeply nested functions or utility modules, you had to pass the ctx object through multiple function calls to access waitUntil.
Now, you can import waitUntil directly and use it anywhere in your Worker without needing to pass ctx as a parameter:
import { waitUntil } from "cloudflare:workers";export function trackAnalytics(eventData) { const analyticsPromise = fetch("https://analytics.example.com/track", { method: "POST", body: JSON.stringify(eventData), }); // Extend execution to ensure analytics tracking completes waitUntil(analyticsPromise);}
This is particularly useful when you want to:
Schedule background tasks from utility functions or modules
Extend execution for analytics, logging, or cleanup operations
Avoid passing the execution context through multiple layers of function calls
import { waitUntil } from "cloudflare:workers";export default { async fetch(request, env, ctx) { // Background task that should complete even after response is sent cleanupTempData(env.KV_NAMESPACE); return new Response("Hello, World!"); }};function cleanupTempData(kvNamespace) { // This function can now use waitUntil without needing ctx const deletePromise = kvNamespace.delete("temp-key"); waitUntil(deletePromise);}
By setting the value of the cache property to no-cache, you can force Cloudflare's
cache to revalidate its contents with the origin when
making subrequests from Cloudflare Workers.
When no-cache is set, the Worker request will first look for a match in Cloudflare's cache, then:
If there is a match, a conditional request is sent to the origin, regardless of whether or not the match is fresh or stale. If the resource has not changed, the
cached version is returned. If the resource has changed, it will be downloaded from the origin, updated in the cache, and returned.
If there is no match, Workers will make a standard request to the origin and cache the response.
This increases compatibility with NPM packages and JavaScript frameworks that rely on setting the
cache property, which is a cross-platform standard part
of the Request interface. Previously, if you set the cache
property on Request to 'no-cache', the Workers runtime threw an exception.
The latest releases of @cloudflare/agents ↗ brings major improvements to MCP transport protocols support and agents connectivity. Key updates include:
MCP elicitation support
MCP servers can now request user input during tool execution, enabling interactive workflows like confirmations, forms, and multi-step processes. This feature uses durable storage to preserve elicitation state even during agent hibernation, ensuring seamless user interactions across agent lifecycle events.
// Request user confirmation via elicitationconst confirmation = await this.elicitInput({ message: `Are you sure you want to increment the counter by ${amount}?`, requestedSchema: { type: "object", properties: { confirmed: { type: "boolean", title: "Confirm increment", description: "Check to confirm the increment", }, }, required: ["confirmed"], },});
Check out our demo ↗ to see elicitation in action.
HTTP streamable transport for MCP
MCP now supports HTTP streamable transport which is recommended over SSE. This transport type offers:
Better performance: More efficient data streaming and reduced overhead
Improved reliability: Enhanced connection stability and error recover- Automatic fallback: If streamable transport is not available, it gracefully falls back to SSE
The SDK automatically selects the best available transport method, gracefully falling back from streamable-http to SSE when needed.
Enhanced MCP connectivity
Significant improvements to MCP server connections and transport reliability:
Auto transport selection: Automatically determines the best transport method, falling back from streamable-http to SSE as needed
Improved error handling: Better connection state management and error reporting for MCP servers
Reliable prop updates: Centralized agent property updates ensure consistency across different contexts
Lightweight .queue for fast task deferral
You can use .queue() to enqueue background work — ideal for tasks like processing user messages, sending notifications etc.
class MyAgent extends Agent { doSomethingExpensive(payload) { // a long running process that you want to run in the background } queueSomething() { await this.queue("doSomethingExpensive", somePayload); // this will NOT block further execution, and runs in the background await this.queue("doSomethingExpensive", someOtherPayload); // the callback will NOT run until the previous callback is complete // ... call as many times as you want }}
Want to try it yourself? Just define a method like processMessage in your agent, and you’re ready to scale.
New email adapter
Want to build an AI agent that can receive and respond to emails automatically? With the new email adapter and onEmail lifecycle method, now you can.
export class EmailAgent extends Agent { async onEmail(email: AgentEmail) { const raw = await email.getRaw(); const parsed = await PostalMime.parse(raw); // create a response based on the email contents // and then send a reply await this.replyToEmail(email, { fromName: "Email Agent", body: `Thanks for your email! You've sent us "${parsed.subject}". We'll process it shortly.`, }); }}
Custom methods are now automatically wrapped with the agent's context, so calling getCurrentAgent() should work regardless of where in an agent's lifecycle it's called. Previously this would not work on RPC calls, but now just works out of the box.
export class MyAgent extends Agent { async suggestReply(message) { // getCurrentAgent() now correctly works, even when called inside an RPC method const { agent } = getCurrentAgent()!; return generateText({ prompt: `Suggest a reply to: "${message}" from "${agent.name}"`, tools: [replyWithEmoji], }); }}
We’ve shipped a major release for the @cloudflare/sandbox ↗ SDK, turning it into a full-featured, container-based execution platform that runs securely on Cloudflare Workers.
This update adds live streaming of output, persistent Python and JavaScript code interpreters with rich output support (charts, tables, HTML, JSON), file system access, Git operations, full background process control, and the ability to expose running services via public URLs.
This makes it ideal for building AI agents, CI runners, cloud REPLs, data analysis pipelines, or full developer tools — all without managing infrastructure.
Code interpreter (Python, JS, TS)
Create persistent code contexts with support for rich visual + structured outputs.
createCodeContext(options)
Creates a new code execution context with persistent state.
Sandboxes are still experimental. We're using them to explore how isolated, container-like workloads might scale on Cloudflare — and to help define the developer experience around them.
As part of the ongoing open beta for Workers Builds, we’ve increased the available disk space for builds from 8 GB to 20 GB for both Free and Paid plans.
This provides more space for larger projects, dependencies, and build artifacts while improving overall build reliability.
Metric
Free Plan
Paid Plans
Disk Space
20 GB
20 GB
All other build limits — including CPU, memory, build minutes, and timeout remain unchanged.
You can now configure and run Containers alongside your Worker during local development when using the Cloudflare Vite plugin. Previously, you could only develop locally when using Wrangler as your local development server.
Configuration
You can simply configure your Worker and your Container(s) in your Wrangler configuration file:
Once your Worker and Containers are configured, you can access the Container instances from your Worker code:
import { Container, getContainer } from "@cloudflare/containers";export class MyContainer extends Container { defaultPort = 4000; // Port the container is listening on sleepAfter = "10m"; // Stop the instance if requests not sent for 10 minutes}async fetch(request, env) { const { "session-id": sessionId } = await request.json(); // Get the container instance for the given session ID const containerInstance = getContainer(env.MY_CONTAINER, sessionId) // Pass the request to the container instance on its default port return containerInstance.fetch(request);}
Local development
To develop your Worker locally, start a local dev server by running
Define environment variables and secrets store bindings in your Wrangler configuration file as normal:
{ "name": "my-worker", "main": "./src/index.ts", // Set this to today's date "compatibility_date": "2026-08-16", "vars": { "API_HOST": "https://example.com", }, "secrets_store_secrets": [ { "binding": "API_KEY", "store_id": "demo", "secret_name": "api-key" } ]}
name = "my-worker"main = "./src/index.ts"# Set this to today's datecompatibility_date = "2026-08-16"[vars]API_HOST = "https://example.com"[[secrets_store_secrets]]binding = "API_KEY"store_id = "demo"secret_name = "api-key"
Add secrets to a .dev.vars.example or .env.example file:
.dev.vars.exampleini
COOKIE_SIGNING_KEY=my-secret # comment
And optionally, you can add a description for these bindings in your template's package.json to help users understand how to configure each value:
package.jsonjson
{ "name": "my-worker", "private": true, "cloudflare": { "bindings": { "API_KEY": { "description": "Select your company's API key for connecting to the example service." }, "COOKIE_SIGNING_KEY": { "description": "Generate a random string using `openssl rand -hex 32`." } } }}
These secrets and environment variables will be presented to users in the dashboard as they deploy this template, allowing them to configure each value. Additional information about creating templates and Deploy to Cloudflare buttons can be found in our documentation.
Now, when you connect your Cloudflare Worker to a git repository on GitHub or GitLab, each branch of your repository has its own stable preview URL, that you can use to preview code changes before merging the pull request and deploying to production.
This works the same way that Cloudflare Pages does — every time you create a pull request, you'll automatically get a shareable preview link where you can see your changes running, without affecting production. The link stays the same, even as you add commits to the same branch.
These preview URLs are named after your branch and are posted as a comment to each pull request. The URL stays the same with every commit and always points to the latest version of that branch.
Preview URL types
Each comment includes two preview URLs as shown above:
Commit Preview URL: Unique to the specific version/commit (e.g., <version-prefix>-<worker-name>.<subdomain>.workers.dev)
Branch Preview URL: A stable alias based on the branch name (e.g., <branch-name>-<worker-name>.<subdomain>.workers.dev)
How it works
When you create a pull request:
A preview alias is automatically created based on the Git branch name (e.g., <branch-name> becomes <branch-name>-<worker-name>.<subdomain>.workers.dev)
No configuration is needed, the alias is generated for you
The link stays the same even as you add commits to the same branch
Preview URLs are posted directly to your pull request as comments (just like they are in Cloudflare Pages)
Custom alias name
You can also assign a custom preview alias using the Wrangler CLI, by passing the --preview-alias flag when uploading a version of your Worker:
wrangler versions upload --preview-alias staging
Limitations while in beta
Only available on the workers.dev subdomain (custom domains not yet supported)
Requires Wrangler v4.21.0+
Preview URLs are not generated for Workers that use Durable Objects
Vite 7 ↗ is now supported in the Cloudflare Vite plugin.
See the Vite changelog ↗ for a list of changes.
Note that the minimum Node.js versions supported by Vite 7 are 20.19 and 22.12.
We continue to support Vite 6 so you do not need to immediately upgrade.
Workers now support breakpoint debugging using VSCode's built-in JavaScript Debug Terminals ↗. All you have to do is open a JS debug terminal (Cmd + Shift + P and then type javascript debug) and run wrangler dev (or vite dev) from within the debug terminal. VSCode will automatically connect to your running Worker (even if you're running multiple Workers at once!) and start a debugging session.
In 2023 we announced breakpoint debugging support ↗ for Workers, which meant that you could easily debug your Worker code in Wrangler's built-in devtools (accessible via the [d] hotkey) as well as multiple other devtools clients, including VSCode ↗. For most developers, breakpoint debugging via VSCode is the most natural flow, but until now it's required manually configuring a launch.json file ↗, running wrangler dev, and connecting via VSCode's built-in debugger. Now it's much more seamless!
You can now use any of Vite's static asset handling ↗ features in your Worker as well as in your frontend.
These include importing assets as URLs, importing as strings and importing from the public directory as well as inlining assets.
Additionally, assets imported as URLs in your Worker are now automatically moved to the client build output.
Here is an example that fetches an imported asset using the assets binding and modifies the response.
// Import the asset URL// This returns the resolved path in development and productionimport myImage from "./my-image.png";export default { async fetch(request, env) { // Fetch the asset using the binding const response = await env.ASSETS.fetch(new URL(myImage, request.url)); // Create a new `Response` object that can be modified const modifiedResponse = new Response(response.body, response); // Add an additional header modifiedResponse.headers.append("my-header", "imported-asset"); // Return the modified response return modifiedResponse; },};
Refer to Static Assets in the Cloudflare Vite plugin docs for more info.
Now, you can use remote bindings with your Next.js applications through the @opennextjs/cloudflare adaptor ↗ by enabling the experimental feature in your next.config.ts:
Then, all you have to do is specify which bindings you want connected to the deployed resource on your Cloudflare account via the experimental_remote flag in your binding definition:
You can then run next dev to start a local development session (or start a preview with opennextjs-cloudflare preview), and all requests to env.MY_BUCKET will be proxied to the remote testing-bucket — rather than the default local binding simulations.
Remote bindings & ISR
Remote bindings are also used during the build process, which comes with significant benefits for pages using Incremental Static Regeneration (ISR) ↗. During the build step for an ISR page, your server executes the page's code just as it would for normal user requests. If a page needs data to display (like fetching user info from KV), those requests are actually made. The server then uses this fetched data to render the final HTML.
Data fetching is a critical part of this process, as the finished HTML is only as good as the data it was built with. If the build process can't fetch real data, you end up with a pre-rendered page that's empty or incomplete.
With remote bindings support in OpenNext, your pre-rendered pages are built with real data from the start. The build process uses any configured remote bindings, and any data fetching occurs against the deployed resources on your Cloudflare account.
Workers can now talk to each other across separate dev commands using service bindings and tail consumers, whether started with vite dev or wrangler dev.
Simply start each Worker in its own terminal:
# Terminal 1vite dev# Terminal 2wrangler dev
This is useful when different teams maintain different Workers, or when each Worker has its own build setup or tooling.
AI is supercharging app development for everyone, but we need a safe way to run untrusted, LLM-written code. We’re introducing Sandboxes ↗, which let your Worker run actual processes in a secure, container-based environment.
exec(command: string, args: string[], options?: { stream?: boolean }):Execute a command in the sandbox.
gitCheckout(repoUrl: string, options: { branch?: string; targetDir?: string; stream?: boolean }): Checkout a git repository in the sandbox.
mkdir(path: string, options: { recursive?: boolean; stream?: boolean }): Create a directory in the sandbox.
writeFile(path: string, content: string, options: { encoding?: string; stream?: boolean }): Write content to a file in the sandbox.
readFile(path: string, options: { encoding?: string; stream?: boolean }): Read content from a file in the sandbox.
deleteFile(path: string, options?: { stream?: boolean }): Delete a file from the sandbox.
renameFile(oldPath: string, newPath: string, options?: { stream?: boolean }): Rename a file in the sandbox.
moveFile(sourcePath: string, destinationPath: string, options?: { stream?: boolean }): Move a file from one location to another in the sandbox.
ping(): Ping the sandbox.
Sandboxes are still experimental. We're using them to explore how isolated, container-like workloads might scale on Cloudflare — and to help define the developer experience around them.
You can try it today from your Worker, with just a few lines of code. Let us know what you build.
The @cloudflare/actors library is a new SDK for Durable Objects and provides a powerful set of abstractions for building real-time, interactive, and multiplayer applications on top of Durable Objects. With beta usage and feedback, @cloudflare/actors will become the recommended way to build on Durable Objects and draws upon Cloudflare's experience building products/features on Durable Objects.
The name "actors" originates from the actor programming model, which closely ties to how Durable Objects are modelled.
The @cloudflare/actors library includes:
Storage helpers for querying embeddeded, per-object SQLite storage
Storage helpers for managing SQL schema migrations
Alarm helpers for scheduling multiple alarms provided a date, delay in seconds, or cron expression
Actor class for using Durable Objects with a defined pattern
Durable Objects Workers API ↗ is always available for your application as needed
Storage and alarm helper methods can be combined with any Javascript class ↗ that defines your Durable Object, i.e, ones that extend DurableObject including the Actor class.
import { Storage } from "@cloudflare/actors/storage";export class ChatRoom extends DurableObject<Env> { storage: Storage; constructor(ctx: DurableObjectState, env: Env) { super(ctx, env) this.storage = new Storage(ctx.storage); this.storage.migrations = [{ idMonotonicInc: 1, description: "Create users table", sql: "CREATE TABLE IF NOT EXISTS users (id INTEGER PRIMARY KEY)" }] } async fetch(request: Request): Promise<Response> { // Run migrations before executing SQL query await this.storage.runMigrations(); // Query with SQL template let userId = new URL(request.url).searchParams.get("userId"); const query = this.storage.sql`SELECT * FROM users WHERE id = ${userId};` return new Response(`${JSON.stringify(query)}`); }}
@cloudflare/actors library introduces the Actor class pattern. Actor lets you access Durable Objects without writing the Worker that communicates with your Durable Object (the Worker is created for you). By default, requests are routed to a Durable Object named "default".
export class MyActor extends Actor<Env> { async fetch(request: Request): Promise<Response> { return new Response('Hello, World!') }}export default handler(MyActor);
You can route to different Durable Objects by name within your Actor class using nameFromRequest ↗.
export class MyActor extends Actor<Env> { static nameFromRequest(request: Request): string { let url = new URL(request.url); return url.searchParams.get("userId") ?? "foo"; } async fetch(request: Request): Promise<Response> { return new Response(`Actor identifier (Durable Object name): ${this.identifier}`); }}export default handler(MyActor);
For more examples, check out the library README ↗. @cloudflare/actors library is a place for more helpers and built-in patterns, like retry handling and Websocket-based applications, to reduce development overhead for common Durable Objects functionality. Please share feedback and what more you would like to see on our Discord channel ↗.
We’ve increased the total allowed size of blob fields on data points written to Workers Analytics Engine from 5 KB to 16 KB.
This change gives you more flexibility when logging rich observability data — such as base64-encoded payloads, AI inference traces, or custom metadata — without hitting request size limits.
export default { async fetch(request, env) { env.analyticsDataset.writeDataPoint({ // The sum of all of the blob's sizes can now be 16 KB blobs: [ // The URL of the request to the Worker request.url, // Some metadata about your application you'd like to store JSON.stringify(metadata), // The version of your Worker this datapoint was collected from env.versionMetadata.tag, ], indexes: ["sample-index"], }); },};
worker.tsts
export default { async fetch(request, env) { env.analyticsDataset.writeDataPoint({ // The sum of all of the blob's sizes can now be 16 KB blobs: [ // The URL of the request to the Worker request.url, // Some metadata about your application you'd like to store JSON.stringify(metadata), // The version of your Worker this datapoint was collected from env.versionMetadata.tag, ], indexes: ["sample-index"], }); }};
We've simplified the programmatic deployment of Workers via our Cloudflare SDKs. This update abstracts away the low-level complexities of the multipart/form-data upload process, allowing you to focus on your code while we handle the deployment mechanics.
Previously, deploying a Worker programmatically required manually constructing a multipart/form-data HTTP request, packaging your code and a separate metadata.json file. This was more complicated and verbose, and prone to formatting errors.
For example, here's how you would upload a Worker script previously with cURL:
With the new SDK interface, you can now define your entire Worker configuration using a single, structured object.
This approach allows you to specify metadata like main_module, bindings, and compatibility_date as clearer properties directly alongside your script content. Our SDK takes this logical object and automatically constructs the complex multipart/form-data API request behind the scenes.
Fixed the cloudflare_workers_script ↗ resource in Terraform, which previously was producing a diff even when there were no changes. Now, your terraform plan outputs will be cleaner and more reliable.
Fixed the cloudflare_workers_for_platforms_dispatch_namespace ↗, where the provider would attempt to recreate the namespace on a terraform apply. The resource now correctly reads its remote state, ensuring stability for production environments and CI/CD workflows.
The cloudflare_workers_route ↗ resource now allows for the script property to be empty, null, or omitted to indicate that pattern should be negated for all scripts (see routes docs). You can now reserve a pattern or temporarily disable a Worker on a route without deleting the route definition itself.
Using primary_location_hint in the cloudflare_d1_database ↗ resource will no longer always try to recreate. You can now safely change the location hint for a D1 database without causing a destructive operation.
Today we announced the public beta ↗ of remote bindings for local development. With remote bindings, you can now connect to deployed resources like R2 buckets and D1 databases while running Worker code on your local machine. This means you can test your local code changes against real data and services, without the overhead of deploying for each iteration.
Example configuration
To enable remote mode, add "experimental_remote" : true to each binding that you want to rely on a remote resource running on Cloudflare:
{ "name": "my-worker", // Set this to today's date "compatibility_date": "2026-08-16", "r2_buckets": [ { "bucket_name": "screenshots-bucket", "binding": "screenshots_bucket", "experimental_remote": true, }, ],}
name = "my-worker"# Set this to today's datecompatibility_date = "2026-08-16"[[r2_buckets]]bucket_name = "screenshots-bucket"binding = "screenshots_bucket"experimental_remote = true
When remote bindings are configured, your Worker still executes locally, but all binding calls are proxied to the deployed resource that runs on Cloudflare's network.
You can try out remote bindings for local development today with:
Wrangler v4.20.3: Use the wrangler dev --x-remote-bindings command.
The Cloudflare Vite Plugin: Refer to the documentation for how to enable in your Vite config.
The Cloudflare Vitest Plugin: Refer to the documentation for how to enable in your Vitest config.
Have feedback?
Join the discussion in our beta announcement ↗ to share feedback or report any issues.
For those building Single Page Applications (SPAs) on Workers, you can now explicitly define which routes invoke your Worker script in Wrangler configuration. The run_worker_first config option has now been expanded to accept an array of route patterns, allowing you to more granularly specify when your Worker script runs.
Configuration example:
{ "name": "my-spa-worker", // Set this to today's date "compatibility_date": "2026-08-16", "main": "./src/index.ts", "assets": { "directory": "./dist/", "not_found_handling": "single-page-application", "binding": "ASSETS", "run_worker_first": ["/api/*", "!/api/docs/*"] }}
name = "my-spa-worker"# Set this to today's datecompatibility_date = "2026-08-16"main = "./src/index.ts"[assets]directory = "./dist/"not_found_handling = "single-page-application"binding = "ASSETS"run_worker_first = [ "/api/*", "!/api/docs/*" ]
This new routing control was done in partnership with our community and customers who provided great feedback on our public proposal ↗. Thank you to everyone who brought forward use-cases and feedback on the design!
Prerequisites
To use advanced routing control with run_worker_first, you'll need:
Mitigations have been put in place for all existing and future deployments of sites with the Cloudflare adapter for Open Next in response to an identified Server-Side Request Forgery (SSRF) vulnerability in the @opennextjs/cloudflare package.
The vulnerability stemmed from an unimplemented feature in the Cloudflare adapter for Open Next, which allowed users to proxy arbitrary remote content via the /_next/image endpoint.
This issue allowed attackers to load remote resources from arbitrary hosts under the victim site's domain for any site deployed using the Cloudflare adapter for Open Next. For example: https://victim-site.com/_next/image?url=https://attacker.com. In this example, attacker-controlled content from attacker.com is served through the victim site's domain (victim-site.com), violating the same-origin policy and potentially misleading users or other services.
Potential internal service exposure or phishing risks through domain abuse
Mitigation
The following mitigations have been put in place:
Server side updates to Cloudflare's platform to restrict the content loaded via the /_next/image endpoint to images. The update automatically mitigates the issue for all existing and any future sites deployed to Cloudflare using the affected version of the Cloudflare adapter for Open Next
Root cause fix: Pull request #727 ↗ to the Cloudflare adapter for Open Next. The patched version of the adapter has been released as @opennextjs/cloudflare@1.3.0
Package dependency update: Pull request cloudflare/workers-sdk#9608 ↗ to create-cloudflare (c3) to use the fixed version of the Cloudflare adapter for Open Next. The patched version of create-cloudflare has been published as create-cloudflare@2.49.3.
In addition to the automatic mitigation deployed on Cloudflare's platform, we encourage affected users to upgrade to @opennext/cloudflare v1.3.0 and use the remotePatterns ↗ filter in Next config if they need to allow-list external urls with images assets.