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Changelog

New updates and improvements at Cloudflare.

Workers per-branch preview URLs now support long branch names

We've updated preview URLs for Cloudflare Workers to support long branch names.

Previously, branch and Worker names exceeding the 63-character DNS limit would cause alias generation to fail, leaving pull requests without aliased preview URLs. This particularly impacted teams relying on descriptive branch naming.

Now, Cloudflare automatically truncates long branch names and appends a unique hash, ensuring every pull request gets a working preview link.

How it works

  • 63 characters or less: <branch-name>-<worker-name> → Uses actual branch name as is
  • 64 characters or more: <truncated-branch-name>--<hash>-<worker-name> → Uses truncated name with 4-character hash
  • Hash generation: The hash is derived from the full branch name to ensure uniqueness
  • Stable URLs: The same branch always generates the same hash across all commits

Requirements and compatibility

  • Wrangler 4.30.0 or later: This feature requires updating to wrangler@4.30.0+
  • No configuration needed: Works automatically with existing preview URL setups

Python Workers handlers now live in an entrypoint class

We are changing how Python Workers are structured by default. Previously, handlers were defined at the top-level of a module as on_fetch, on_scheduled, etc. methods, but now they live in an entrypoint class.

Here's an example of how to now define a Worker with a fetch handler:

from workers import Response, WorkerEntrypoint

class Default(WorkerEntrypoint):
    async def fetch(self, request):
        return Response("Hello World!")

To keep using the old-style handlers, you can specify the disable_python_no_global_handlers compatibility flag in your wrangler file:

{
	"compatibility_flags": [
		"disable_python_no_global_handlers"
	]
}
compatibility_flags = [ "disable_python_no_global_handlers" ]

Consult the Python Workers documentation for more details.

Terraform provider improvements — Python Workers support, smaller plan diffs, and API SDK fixes

The recent Cloudflare Terraform Provider and SDK releases (such as cloudflare-typescript) bring significant improvements to the Workers developer experience. These updates focus on reliability, performance, and adding Python Workers support.

Terraform Improvements

Fixed Unwarranted Plan Diffs

Resolved several issues with the cloudflare_workers_script resource that resulted in unwarranted plan diffs, including:

  • Using Durable Objects migrations
  • Using some bindings such as secret_text
  • Using smart placement

A resource should never show a plan diff if there isn't an actual change. This fix reduces unnecessary noise in your Terraform plan and is available in Cloudflare Terraform Provider 5.8.0.

Improved File Management

You can now specify content_file and content_sha256 instead of content. This prevents the Workers script content from being stored in the state file which greatly reduces plan diff size and noise. If your workflow synced plans remotely, this should now happen much faster since there is less data to sync. This is available in Cloudflare Terraform Provider 5.7.0.

resource "cloudflare_workers_script" "my_worker" {
  account_id      = "123456789"
  script_name     = "my_worker"
  main_module     = "worker.mjs"
  content_file    = "worker.mjs"
  content_sha256  = filesha256("worker.mjs")
}

Assets Headers and Redirects Support

Fixed the cloudflare_workers_script resource to properly support headers and redirects for Assets:

resource "cloudflare_workers_script" "my_worker" {
  account_id      = "123456789"
  script_name     = "my_worker"
  main_module     = "worker.mjs"
  content_file    = "worker.mjs"
  content_sha256  = filesha256("worker.mjs")
  assets = {
    config = {
      headers = file("_headers")
      redirects = file("_redirects")
    }
    # Completion jwt from:
    # https://developers.cloudflare.com/api/resources/workers/subresources/assets/subresources/upload/
    jwt = "jwt"
  }
}

Available in Cloudflare Terraform Provider 5.8.0.

Python Workers Support

Added support for uploading Python Workers (beta) in Terraform. You can now deploy Python Workers with:

resource "cloudflare_workers_script" "my_worker" {
  account_id       = "123456789"
  script_name      = "my_worker"
  content_file     = "worker.py"
  content_sha256   = filesha256("worker.py")
  content_type     = "text/x-python"
}

Available in Cloudflare Terraform Provider 5.8.0.

SDK Enhancements

Improved File Upload API

Fixed an issue where Workers script versions in the SDK did not allow uploading files. This now works, and also has an improved files upload interface:

const scriptContent = `
  export default {
    async fetch(request, env, ctx) {
      return new Response('Hello World!', { status: 200 });
    }
  };
`;

client.workers.scripts.versions.create('my-worker', {
  account_id: '123456789',
  metadata: {
    main_module: 'my-worker.mjs',
  },
  files: [
    await toFile(
      Buffer.from(scriptContent),
      'my-worker.mjs',
      {
        type: "application/javascript+module",
      }
    )
  ]
});

Will be available in cloudflare-typescript 4.6.0. A similar change will be available in cloudflare-python 4.4.0.

Fixed updating KV values

Previously when creating a KV value like this:

await cf.kv.namespaces.values.update("my-kv-namespace", "key1", {
  account_id: "123456789",
  metadata: "my metadata",
  value: JSON.stringify({
    hello: "world"
  })
});

...and recalling it in your Worker like this:

const value = await c.env.KV.get<{hello: string}>("key1", "json");

You'd get back this: {metadata:'my metadata', value:"{'hello':'world'}"} instead of the correct value of {hello: 'world'}

This is fixed in cloudflare-typescript 4.5.0 and will be fixed in cloudflare-python 4.4.0.

MessageChannel and MessagePort

A minimal implementation of the MessageChannel API is now available in Workers. This means that you can use MessageChannel to send messages between different parts of your Worker, but not across different Workers.

The MessageChannel and MessagePort APIs will be available by default at the global scope with any worker using a compatibility date of 2025-08-15 or later. It is also available using the expose_global_message_channel compatibility flag, or can be explicitly disabled using the no_expose_global_message_channel compatibility flag.

const { port1, port2 } = new MessageChannel();

port2.onmessage = (event) => {
	console.log('Received message:', event.data);
};

port2.postMessage('Hello from port2!');

Any value that can be used with the structuredClone(...) API can be sent over the port.

Differences

There are a number of key limitations to the MessageChannel API in Workers:

  • Transfer lists are currently not supported. This means that you will not be able to transfer ownership of objects like ArrayBuffer or MessagePort between ports.
  • The MessagePort is not yet serializable. This means that you cannot send a MessagePort object through the postMessage method or via JSRPC calls.
  • The 'messageerror' event is only partially supported. If the 'onmessage' handler throws an error, the 'messageerror' event will be triggered, however, it will not be triggered when there are errors serializing or deserializing the message data. Instead, the error will be thrown when the postMessage method is called on the sending port.
  • The 'close' event will be emitted on both ports when one of the ports is closed, however it will not be emitted when the Worker is terminated or when one of the ports is garbage collected.

Wrangler and the Cloudflare Vite plugin support `.env` files in local development

Now, you can use .env files to provide secrets and override environment variables on the env object during local development with Wrangler and the Cloudflare Vite plugin.

Previously in local development, if you wanted to provide secrets or environment variables during local development, you had to use .dev.vars files. This is still supported, but you can now also use .env files, which are more familiar to many developers.

Using .env files in local development

You can create a .env file in your project root to define environment variables that will be used when running wrangler dev or vite dev. The .env file should be formatted like a dotenv file, such as KEY="VALUE":

.envbash
TITLE="My Worker"
API_TOKEN="dev-token"

When you run wrangler dev or vite dev, the environment variables defined in the .env file will be available in your Worker code via the env object:

export default {
	async fetch(request, env) {
		const title = env.TITLE; // "My Worker"
		const apiToken = env.API_TOKEN; // "dev-token"
		const response = await fetch(
			`https://api.example.com/data?token=${apiToken}`,
		);
		return new Response(`Title: ${title} - ` + (await response.text()));
	},
};

Multiple environments with .env files

If your Worker defines multiple environments, you can set different variables for each environment (ex: production or staging) by creating files named .env.<environment-name>.

When you use wrangler <command> --env <environment-name> or CLOUDFLARE_ENV=<environment-name> vite dev, the corresponding environment-specific file will also be loaded and merged with the .env file.

For example, if you want to set different environment variables for the staging environment, you can create a file named .env.staging:

.env.stagingbash
API_TOKEN="staging-token"

When you run wrangler dev --env staging or CLOUDFLARE_ENV=staging vite dev, the environment variables from .env.staging will be merged onto those from .env.

export default {
	async fetch(request, env) {
		const title = env.TITLE; // "My Worker" (from `.env`)
		const apiToken = env.API_TOKEN; // "staging-token" (from `.env.staging`, overriding the value from `.env`)
		const response = await fetch(
			`https://api.example.com/data?token=${apiToken}`,
		);
		return new Response(`Title: ${title} - ` + (await response.text()));
	},
};

Find out more

For more information on how to use .env files with Wrangler and the Cloudflare Vite plugin, see the following documentation:

Directly import `waitUntil` in Workers for easily spawning background tasks

You can now import waitUntil from cloudflare:workers to extend your Worker's execution beyond the request lifecycle from anywhere in your code.

Previously, waitUntil could only be accessed through the execution context (ctx) parameter passed to your Worker's handler functions. This meant that if you needed to schedule background tasks from deeply nested functions or utility modules, you had to pass the ctx object through multiple function calls to access waitUntil.

Now, you can import waitUntil directly and use it anywhere in your Worker without needing to pass ctx as a parameter:

import { waitUntil } from "cloudflare:workers";

export function trackAnalytics(eventData) {
	const analyticsPromise = fetch("https://analytics.example.com/track", {
		method: "POST",
		body: JSON.stringify(eventData),
	});

	// Extend execution to ensure analytics tracking completes
	waitUntil(analyticsPromise);
}

This is particularly useful when you want to:

  • Schedule background tasks from utility functions or modules
  • Extend execution for analytics, logging, or cleanup operations
  • Avoid passing the execution context through multiple layers of function calls
import { waitUntil } from "cloudflare:workers";

export default {
	async fetch(request, env, ctx) {
		// Background task that should complete even after response is sent
		cleanupTempData(env.KV_NAMESPACE);
		return new Response("Hello, World!");
	}
};

function cleanupTempData(kvNamespace) {
	// This function can now use waitUntil without needing ctx
	const deletePromise = kvNamespace.delete("temp-key");
	waitUntil(deletePromise);
}

For more information, see the waitUntil documentation.

Requests made from Cloudflare Workers can now force a revalidation of their cache with the origin

By setting the value of the cache property to no-cache, you can force Cloudflare's cache to revalidate its contents with the origin when making subrequests from Cloudflare Workers.

index.jsjs
export default {
	async fetch(req, env, ctx) {
		const request = new Request("https://cloudflare.com", {
			cache: "no-cache",
		});
		const response = await fetch(request);
		return response;
	},
};
index.tsts
export default {
  async fetch(req, env, ctx): Promise<Response> {
		const request = new Request("https://cloudflare.com", { cache: 'no-cache'});
		const response = await fetch(request);
    return response;
  }
} satisfies ExportedHandler<Environment>

When no-cache is set, the Worker request will first look for a match in Cloudflare's cache, then:

  • If there is a match, a conditional request is sent to the origin, regardless of whether or not the match is fresh or stale. If the resource has not changed, the cached version is returned. If the resource has changed, it will be downloaded from the origin, updated in the cache, and returned.
  • If there is no match, Workers will make a standard request to the origin and cache the response.

This increases compatibility with NPM packages and JavaScript frameworks that rely on setting the cache property, which is a cross-platform standard part of the Request interface. Previously, if you set the cache property on Request to 'no-cache', the Workers runtime threw an exception.

Agents SDK adds MCP Elicitation support, http-streamable support, task queues, email integration and more

The latest releases of @cloudflare/agents brings major improvements to MCP transport protocols support and agents connectivity. Key updates include:

MCP elicitation support

MCP servers can now request user input during tool execution, enabling interactive workflows like confirmations, forms, and multi-step processes. This feature uses durable storage to preserve elicitation state even during agent hibernation, ensuring seamless user interactions across agent lifecycle events.

// Request user confirmation via elicitation
const confirmation = await this.elicitInput({
	message: `Are you sure you want to increment the counter by ${amount}?`,
	requestedSchema: {
		type: "object",
		properties: {
			confirmed: {
				type: "boolean",
				title: "Confirm increment",
				description: "Check to confirm the increment",
			},
		},
		required: ["confirmed"],
	},
});

Check out our demo to see elicitation in action.

HTTP streamable transport for MCP

MCP now supports HTTP streamable transport which is recommended over SSE. This transport type offers:

  • Better performance: More efficient data streaming and reduced overhead
  • Improved reliability: Enhanced connection stability and error recover- Automatic fallback: If streamable transport is not available, it gracefully falls back to SSE
export default MyMCP.serve("/mcp", {
	binding: "MyMCP",
});

The SDK automatically selects the best available transport method, gracefully falling back from streamable-http to SSE when needed.

Enhanced MCP connectivity

Significant improvements to MCP server connections and transport reliability:

  • Auto transport selection: Automatically determines the best transport method, falling back from streamable-http to SSE as needed
  • Improved error handling: Better connection state management and error reporting for MCP servers
  • Reliable prop updates: Centralized agent property updates ensure consistency across different contexts

Lightweight .queue for fast task deferral

You can use .queue() to enqueue background work — ideal for tasks like processing user messages, sending notifications etc.

class MyAgent extends Agent {
	doSomethingExpensive(payload) {
		// a long running process that you want to run in the background
	}

	queueSomething() {
		await this.queue("doSomethingExpensive", somePayload); // this will NOT block further execution, and runs in the background
		await this.queue("doSomethingExpensive", someOtherPayload); // the callback will NOT run until the previous callback is complete
		// ... call as many times as you want
	}
}

Want to try it yourself? Just define a method like processMessage in your agent, and you’re ready to scale.

New email adapter

Want to build an AI agent that can receive and respond to emails automatically? With the new email adapter and onEmail lifecycle method, now you can.

export class EmailAgent extends Agent {
	async onEmail(email: AgentEmail) {
		const raw = await email.getRaw();
		const parsed = await PostalMime.parse(raw);

		// create a response based on the email contents
		// and then send a reply

		await this.replyToEmail(email, {
			fromName: "Email Agent",
			body: `Thanks for your email! You've sent us "${parsed.subject}". We'll process it shortly.`,
		});
	}
}

You route incoming mail like this:

export default {
	async email(email, env) {
		await routeAgentEmail(email, env, {
			resolver: createAddressBasedEmailResolver("EmailAgent"),
		});
	},
};

You can find a full example here.

Automatic context wrapping for custom methods

Custom methods are now automatically wrapped with the agent's context, so calling getCurrentAgent() should work regardless of where in an agent's lifecycle it's called. Previously this would not work on RPC calls, but now just works out of the box.

export class MyAgent extends Agent {
	async suggestReply(message) {
		// getCurrentAgent() now correctly works, even when called inside an RPC method
		const { agent } = getCurrentAgent()!;
		return generateText({
			prompt: `Suggest a reply to: "${message}" from "${agent.name}"`,
			tools: [replyWithEmoji],
		});
	}
}

Try it out and tell us what you build!

Cloudflare Sandbox SDK adds streaming, code interpreter, Git support, process control and more

We’ve shipped a major release for the @cloudflare/sandbox SDK, turning it into a full-featured, container-based execution platform that runs securely on Cloudflare Workers.

This update adds live streaming of output, persistent Python and JavaScript code interpreters with rich output support (charts, tables, HTML, JSON), file system access, Git operations, full background process control, and the ability to expose running services via public URLs.

This makes it ideal for building AI agents, CI runners, cloud REPLs, data analysis pipelines, or full developer tools — all without managing infrastructure.

Code interpreter (Python, JS, TS)

Create persistent code contexts with support for rich visual + structured outputs.

createCodeContext(options)

Creates a new code execution context with persistent state.

// Create a Python context
const pythonCtx = await sandbox.createCodeContext({ language: "python" });

// Create a JavaScript context
const jsCtx = await sandbox.createCodeContext({ language: "javascript" });

Options:

  • language: Programming language ('python' | 'javascript' | 'typescript')
  • cwd: Working directory (default: /workspace)
  • envVars: Environment variables for the context

runCode(code, options)

Executes code with optional streaming callbacks.

// Simple execution
const execution = await sandbox.runCode('print("Hello World")', {
	context: pythonCtx,
});

// With streaming callbacks
await sandbox.runCode(
	`
for i in range(5):
    print(f"Step {i}")
    time.sleep(1)
`,
	{
		context: pythonCtx,
		onStdout: (output) => console.log("Real-time:", output.text),
		onResult: (result) => console.log("Result:", result),
	},
);

Options:

  • language: Programming language ('python' | 'javascript' | 'typescript')
  • cwd: Working directory (default: /workspace)
  • envVars: Environment variables for the context

Real-time streaming output

Returns a streaming response for real-time processing.

const stream = await sandbox.runCodeStream(
	"import time; [print(i) for i in range(10)]",
);
// Process the stream as needed

Rich output handling

Interpreter outputs are auto-formatted and returned in multiple formats:

  • text
  • html (e.g., Pandas tables)
  • png, svg (e.g., Matplotlib charts)
  • json (structured data)
  • chart (parsed visualizations)
const result = await sandbox.runCode(
	`
import seaborn as sns
import matplotlib.pyplot as plt

data = sns.load_dataset("flights")
pivot = data.pivot("month", "year", "passengers")
sns.heatmap(pivot, annot=True, fmt="d")
plt.title("Flight Passengers")
plt.show()

pivot.to_dict()
`,
	{ context: pythonCtx },
);

if (result.png) {
	console.log("Chart output:", result.png);
}

Preview URLs from Exposed Ports

Start background processes and expose them with live URLs.

await sandbox.startProcess("python -m http.server 8000");
const preview = await sandbox.exposePort(8000);

console.log("Live preview at:", preview.url);

Full process lifecycle control

Start, inspect, and terminate long-running background processes.

const process = await sandbox.startProcess("node server.js");
console.log(`Started process ${process.id} with PID ${process.pid}`);

// Monitor the process
const logStream = await sandbox.streamProcessLogs(process.id);
for await (const log of parseSSEStream<LogEvent>(logStream)) {
	console.log(`Server: ${log.data}`);
}
  • listProcesses() - List all running processes
  • getProcess(id) - Get detailed process status
  • killProcess(id, signal) - Terminate specific processes
  • killAllProcesses() - Kill all processes
  • streamProcessLogs(id, options) - Stream logs from running processes
  • getProcessLogs(id) - Get accumulated process output

Git integration

Clone Git repositories directly into the sandbox.

await sandbox.gitCheckout("https://github.com/user/repo", {
	branch: "main",
	targetDir: "my-project",
});

Sandboxes are still experimental. We're using them to explore how isolated, container-like workloads might scale on Cloudflare — and to help define the developer experience around them.

Increased disk space for Workers Builds

As part of the ongoing open beta for Workers Builds, we’ve increased the available disk space for builds from 8 GB to 20 GB for both Free and Paid plans.

This provides more space for larger projects, dependencies, and build artifacts while improving overall build reliability.

Metric Free Plan Paid Plans
Disk Space 20 GB 20 GB

All other build limits — including CPU, memory, build minutes, and timeout remain unchanged.

Develop locally with Containers and the Cloudflare Vite plugin

You can now configure and run Containers alongside your Worker during local development when using the Cloudflare Vite plugin. Previously, you could only develop locally when using Wrangler as your local development server.

Configuration

You can simply configure your Worker and your Container(s) in your Wrangler configuration file:

{
  "name": "container-starter",
  "main": "src/index.js",
  "containers": [
    {
      "class_name": "MyContainer",
      "image": "./Dockerfile",
      "instances": 5
    }
  ],
  "durable_objects": {
    "bindings": [
      {
        "class_name": "MyContainer",
        "name": "MY_CONTAINER"
      }
    ]
  },
  "migrations": [
    {
      "new_sqlite_classes": [
        "MyContainer"
      ],
      "tag": "v1"
    }
  ],
}
name = "container-starter"
main = "src/index.js"

[[containers]]
class_name = "MyContainer"
image = "./Dockerfile"
instances = 5

[[durable_objects.bindings]]
class_name = "MyContainer"
name = "MY_CONTAINER"

[[migrations]]
new_sqlite_classes = [ "MyContainer" ]
tag = "v1"

Worker Code

Once your Worker and Containers are configured, you can access the Container instances from your Worker code:

import { Container, getContainer } from "@cloudflare/containers";

export class MyContainer extends Container {
  defaultPort = 4000; // Port the container is listening on
  sleepAfter = "10m"; // Stop the instance if requests not sent for 10 minutes
}

async fetch(request, env) {
  const { "session-id": sessionId } = await request.json();
  // Get the container instance for the given session ID
  const containerInstance = getContainer(env.MY_CONTAINER, sessionId)
  // Pass the request to the container instance on its default port
  return containerInstance.fetch(request);
}

Local development

To develop your Worker locally, start a local dev server by running

vite dev

in your terminal.

Resources

Learn more about Cloudflare Containers or the Cloudflare Vite plugin in our developer docs.

Deploy to Cloudflare buttons now support Worker environment variables, secrets, and Secrets Store secrets

Any template which uses Worker environment variables, secrets, or Secrets Store secrets can now be deployed using a Deploy to Cloudflare button.

Define environment variables and secrets store bindings in your Wrangler configuration file as normal:

{
  "name": "my-worker",
  "main": "./src/index.ts",
	// Set this to today's date
	"compatibility_date": "2026-08-16",
  "vars": {
    "API_HOST": "https://example.com",
  },
	"secrets_store_secrets": [
		{
			"binding": "API_KEY",
			"store_id": "demo",
			"secret_name": "api-key"
		}
	]
}
name = "my-worker"
main = "./src/index.ts"
# Set this to today's date
compatibility_date = "2026-08-16"

[vars]
API_HOST = "https://example.com"

[[secrets_store_secrets]]
binding = "API_KEY"
store_id = "demo"
secret_name = "api-key"

Add secrets to a .dev.vars.example or .env.example file:

.dev.vars.exampleini
COOKIE_SIGNING_KEY=my-secret # comment

And optionally, you can add a description for these bindings in your template's package.json to help users understand how to configure each value:

package.jsonjson
{
	"name": "my-worker",
	"private": true,
	"cloudflare": {
		"bindings": {
			"API_KEY": {
				"description": "Select your company's API key for connecting to the example service."
			},
			"COOKIE_SIGNING_KEY": {
				"description": "Generate a random string using `openssl rand -hex 32`."
			}
		}
	}
}

These secrets and environment variables will be presented to users in the dashboard as they deploy this template, allowing them to configure each value. Additional information about creating templates and Deploy to Cloudflare buttons can be found in our documentation.

Test out code changes before shipping with per-branch preview deployments for Cloudflare Workers

Now, when you connect your Cloudflare Worker to a git repository on GitHub or GitLab, each branch of your repository has its own stable preview URL, that you can use to preview code changes before merging the pull request and deploying to production.

This works the same way that Cloudflare Pages does — every time you create a pull request, you'll automatically get a shareable preview link where you can see your changes running, without affecting production. The link stays the same, even as you add commits to the same branch. These preview URLs are named after your branch and are posted as a comment to each pull request. The URL stays the same with every commit and always points to the latest version of that branch.

PR comment preview

Preview URL types

Each comment includes two preview URLs as shown above:

  • Commit Preview URL: Unique to the specific version/commit (e.g., <version-prefix>-<worker-name>.<subdomain>.workers.dev)
  • Branch Preview URL: A stable alias based on the branch name (e.g., <branch-name>-<worker-name>.<subdomain>.workers.dev)

How it works

When you create a pull request:

  • A preview alias is automatically created based on the Git branch name (e.g., <branch-name> becomes <branch-name>-<worker-name>.<subdomain>.workers.dev)
  • No configuration is needed, the alias is generated for you
  • The link stays the same even as you add commits to the same branch
  • Preview URLs are posted directly to your pull request as comments (just like they are in Cloudflare Pages)

Custom alias name

You can also assign a custom preview alias using the Wrangler CLI, by passing the --preview-alias flag when uploading a version of your Worker:

wrangler versions upload --preview-alias staging

Limitations while in beta

  • Only available on the workers.dev subdomain (custom domains not yet supported)
  • Requires Wrangler v4.21.0+
  • Preview URLs are not generated for Workers that use Durable Objects
  • Not yet supported for Workers for Platforms

Workers now supports JavaScript debug terminals in VSCode, Cursor and Windsurf IDEs

Workers now support breakpoint debugging using VSCode's built-in JavaScript Debug Terminals. All you have to do is open a JS debug terminal (Cmd + Shift + P and then type javascript debug) and run wrangler dev (or vite dev) from within the debug terminal. VSCode will automatically connect to your running Worker (even if you're running multiple Workers at once!) and start a debugging session.

In 2023 we announced breakpoint debugging support for Workers, which meant that you could easily debug your Worker code in Wrangler's built-in devtools (accessible via the [d] hotkey) as well as multiple other devtools clients, including VSCode. For most developers, breakpoint debugging via VSCode is the most natural flow, but until now it's required manually configuring a launch.json file, running wrangler dev, and connecting via VSCode's built-in debugger. Now it's much more seamless!

Enhanced support for static assets with the Cloudflare Vite plugin

You can now use any of Vite's static asset handling features in your Worker as well as in your frontend. These include importing assets as URLs, importing as strings and importing from the public directory as well as inlining assets.

Additionally, assets imported as URLs in your Worker are now automatically moved to the client build output.

Here is an example that fetches an imported asset using the assets binding and modifies the response.

// Import the asset URL
// This returns the resolved path in development and production
import myImage from "./my-image.png";

export default {
	async fetch(request, env) {
		// Fetch the asset using the binding
		const response = await env.ASSETS.fetch(new URL(myImage, request.url));
		// Create a new `Response` object that can be modified
		const modifiedResponse = new Response(response.body, response);
		// Add an additional header
		modifiedResponse.headers.append("my-header", "imported-asset");

		// Return the modified response
		return modifiedResponse;
	},
};

Refer to Static Assets in the Cloudflare Vite plugin docs for more info.

Remote bindings (beta) now works with Next.js — connect to remote resources (D1, KV, R2, etc.) during local development

We recently announced our public beta for remote bindings, which allow you to connect to deployed resources running on your Cloudflare account (like R2 buckets or D1 databases) while running a local development session.

Now, you can use remote bindings with your Next.js applications through the @opennextjs/cloudflare adaptor by enabling the experimental feature in your next.config.ts:

- initOpenNextCloudflareForDev();
+ initOpenNextCloudflareForDev({
+  experimental: { remoteBindings: true }
+ });

Then, all you have to do is specify which bindings you want connected to the deployed resource on your Cloudflare account via the experimental_remote flag in your binding definition:

{
	"r2_buckets": [
		{
			"bucket_name": "testing-bucket",
			"binding": "MY_BUCKET",
			"experimental_remote": true,
		},
	],
}
[[r2_buckets]]
bucket_name = "testing-bucket"
binding = "MY_BUCKET"
experimental_remote = true

You can then run next dev to start a local development session (or start a preview with opennextjs-cloudflare preview), and all requests to env.MY_BUCKET will be proxied to the remote testing-bucket — rather than the default local binding simulations.

Remote bindings & ISR

Remote bindings are also used during the build process, which comes with significant benefits for pages using Incremental Static Regeneration (ISR). During the build step for an ISR page, your server executes the page's code just as it would for normal user requests. If a page needs data to display (like fetching user info from KV), those requests are actually made. The server then uses this fetched data to render the final HTML.

Data fetching is a critical part of this process, as the finished HTML is only as good as the data it was built with. If the build process can't fetch real data, you end up with a pre-rendered page that's empty or incomplete.

With remote bindings support in OpenNext, your pre-rendered pages are built with real data from the start. The build process uses any configured remote bindings, and any data fetching occurs against the deployed resources on your Cloudflare account.

Want to learn more? Get started with remote bindings and OpenNext.

Have feedback? Join the discussion in our beta announcement to share feedback or report any issues.

Run and connect Workers in separate dev commands with the Cloudflare Vite plugin

Workers can now talk to each other across separate dev commands using service bindings and tail consumers, whether started with vite dev or wrangler dev.

Simply start each Worker in its own terminal:

# Terminal 1
vite dev

# Terminal 2
wrangler dev

This is useful when different teams maintain different Workers, or when each Worker has its own build setup or tooling.

Check out the Developing with multiple Workers guide to learn more about the different approaches and when to use each one.

Run AI-generated code on-demand with Code Sandboxes (new)

AI is supercharging app development for everyone, but we need a safe way to run untrusted, LLM-written code. We’re introducing Sandboxes, which let your Worker run actual processes in a secure, container-based environment.

import { getSandbox } from "@cloudflare/sandbox";
export { Sandbox } from "@cloudflare/sandbox";

export default {
	async fetch(request: Request, env: Env) {
		const sandbox = getSandbox(env.Sandbox, "my-sandbox");
		return sandbox.exec("ls", ["-la"]);
	},
};

Methods

  • exec(command: string, args: string[], options?: { stream?: boolean }):Execute a command in the sandbox.
  • gitCheckout(repoUrl: string, options: { branch?: string; targetDir?: string; stream?: boolean }): Checkout a git repository in the sandbox.
  • mkdir(path: string, options: { recursive?: boolean; stream?: boolean }): Create a directory in the sandbox.
  • writeFile(path: string, content: string, options: { encoding?: string; stream?: boolean }): Write content to a file in the sandbox.
  • readFile(path: string, options: { encoding?: string; stream?: boolean }): Read content from a file in the sandbox.
  • deleteFile(path: string, options?: { stream?: boolean }): Delete a file from the sandbox.
  • renameFile(oldPath: string, newPath: string, options?: { stream?: boolean }): Rename a file in the sandbox.
  • moveFile(sourcePath: string, destinationPath: string, options?: { stream?: boolean }): Move a file from one location to another in the sandbox.
  • ping(): Ping the sandbox.

Sandboxes are still experimental. We're using them to explore how isolated, container-like workloads might scale on Cloudflare — and to help define the developer experience around them.

You can try it today from your Worker, with just a few lines of code. Let us know what you build.

@cloudflare/actors library - SDK for Durable Objects in beta

The new @cloudflare/actors library is now in beta!

The @cloudflare/actors library is a new SDK for Durable Objects and provides a powerful set of abstractions for building real-time, interactive, and multiplayer applications on top of Durable Objects. With beta usage and feedback, @cloudflare/actors will become the recommended way to build on Durable Objects and draws upon Cloudflare's experience building products/features on Durable Objects.

The name "actors" originates from the actor programming model, which closely ties to how Durable Objects are modelled.

The @cloudflare/actors library includes:

  • Storage helpers for querying embeddeded, per-object SQLite storage
  • Storage helpers for managing SQL schema migrations
  • Alarm helpers for scheduling multiple alarms provided a date, delay in seconds, or cron expression
  • Actor class for using Durable Objects with a defined pattern
  • Durable Objects Workers API is always available for your application as needed

Storage and alarm helper methods can be combined with any Javascript class that defines your Durable Object, i.e, ones that extend DurableObject including the Actor class.

import { Storage } from "@cloudflare/actors/storage";

export class ChatRoom extends DurableObject<Env> {
    storage: Storage;

    constructor(ctx: DurableObjectState, env: Env) {
        super(ctx, env)
        this.storage = new Storage(ctx.storage);
        this.storage.migrations = [{
            idMonotonicInc: 1,
            description: "Create users table",
            sql: "CREATE TABLE IF NOT EXISTS users (id INTEGER PRIMARY KEY)"
        }]
    }
    async fetch(request: Request): Promise<Response> {
        // Run migrations before executing SQL query
        await this.storage.runMigrations();

        // Query with SQL template
        let userId = new URL(request.url).searchParams.get("userId");
        const query = this.storage.sql`SELECT * FROM users WHERE id = ${userId};`
        return new Response(`${JSON.stringify(query)}`);
    }
}

@cloudflare/actors library introduces the Actor class pattern. Actor lets you access Durable Objects without writing the Worker that communicates with your Durable Object (the Worker is created for you). By default, requests are routed to a Durable Object named "default".

export class MyActor extends Actor<Env> {
    async fetch(request: Request): Promise<Response> {
        return new Response('Hello, World!')
    }
}

export default handler(MyActor);

You can route to different Durable Objects by name within your Actor class using nameFromRequest.

export class MyActor extends Actor<Env> {
    static nameFromRequest(request: Request): string {
        let url = new URL(request.url);
        return url.searchParams.get("userId") ?? "foo";
    }

    async fetch(request: Request): Promise<Response> {
        return new Response(`Actor identifier (Durable Object name): ${this.identifier}`);
    }
}

export default handler(MyActor);

For more examples, check out the library README. @cloudflare/actors library is a place for more helpers and built-in patterns, like retry handling and Websocket-based applications, to reduce development overhead for common Durable Objects functionality. Please share feedback and what more you would like to see on our Discord channel.

Increased blob size limits in Workers Analytics Engine

We’ve increased the total allowed size of blob fields on data points written to Workers Analytics Engine from 5 KB to 16 KB.

This change gives you more flexibility when logging rich observability data — such as base64-encoded payloads, AI inference traces, or custom metadata — without hitting request size limits.

You can find full details on limits for queries, filters, payloads, and more here in the Workers Analytics Engine limits documentation.

export default {
	async fetch(request, env) {
		env.analyticsDataset.writeDataPoint({
			// The sum of all of the blob's sizes can now be 16 KB
			blobs: [
				// The URL of the request to the Worker
				request.url,
				// Some metadata about your application you'd like to store
				JSON.stringify(metadata),
				// The version of your Worker this datapoint was collected from
				env.versionMetadata.tag,
			],
			indexes: ["sample-index"],
		});
	},
};
worker.tsts
export default {
	async fetch(request, env) {
		env.analyticsDataset.writeDataPoint({
			// The sum of all of the blob's sizes can now be 16 KB
			blobs: [
				// The URL of the request to the Worker
				request.url,
				// Some metadata about your application you'd like to store
				JSON.stringify(metadata),
				// The version of your Worker this datapoint was collected from
				env.versionMetadata.tag,
			],
			indexes: ["sample-index"],
		});
	}
};

Automate Worker deployments with a simplified SDK and more reliable Terraform provider

Simplified Worker Deployments with our SDKs

We've simplified the programmatic deployment of Workers via our Cloudflare SDKs. This update abstracts away the low-level complexities of the multipart/form-data upload process, allowing you to focus on your code while we handle the deployment mechanics.

This new interface is available in:

For complete examples, see our guide on programmatic Worker deployments.

The Old way: Manual API calls

Previously, deploying a Worker programmatically required manually constructing a multipart/form-data HTTP request, packaging your code and a separate metadata.json file. This was more complicated and verbose, and prone to formatting errors.

For example, here's how you would upload a Worker script previously with cURL:

curl https://api.cloudflare.com/client/v4/accounts/<account_id>/workers/scripts/my-hello-world-script \
  -X PUT \
  -H 'Authorization: Bearer <api_token>' \
  -F 'metadata={
        "main_module": "my-hello-world-script.mjs",
        "bindings": [
          {
            "type": "plain_text",
            "name": "MESSAGE",
            "text": "Hello World!"
          }
        ],
        "compatibility_date": "$today"
      };type=application/json' \
  -F 'my-hello-world-script.mjs=@-;filename=my-hello-world-script.mjs;type=application/javascript+module' <<EOF
export default {
  async fetch(request, env, ctx) {
    return new Response(env.MESSAGE, { status: 200 });
  }
};
EOF

After: SDK interface

With the new SDK interface, you can now define your entire Worker configuration using a single, structured object.

This approach allows you to specify metadata like main_module, bindings, and compatibility_date as clearer properties directly alongside your script content. Our SDK takes this logical object and automatically constructs the complex multipart/form-data API request behind the scenes.

Here's how you can now programmatically deploy a Worker via the cloudflare-typescript SDK

import Cloudflare from "cloudflare";
import { toFile } from "cloudflare/index";

// ... client setup, script content, etc.

const script = await client.workers.scripts.update(scriptName, {
	account_id: accountID,
	metadata: {
		main_module: scriptFileName,
		bindings: [],
	},
	files: {
		[scriptFileName]: await toFile(Buffer.from(scriptContent), scriptFileName, {
			type: "application/javascript+module",
		}),
	},
});
import Cloudflare from 'cloudflare';
import { toFile } from 'cloudflare/index';

// ... client setup, script content, etc.

const script = await client.workers.scripts.update(scriptName, {
  account_id: accountID,
  metadata: {
    main_module: scriptFileName,
    bindings: [],
  },
  files: {
    [scriptFileName]: await toFile(Buffer.from(scriptContent), scriptFileName, {
      type: 'application/javascript+module',
    }),
  },
});

View the complete example here: https://github.com/cloudflare/cloudflare-typescript/blob/main/examples/workers/script-upload.ts

Terraform provider improvements

We've also made several fixes and enhancements to the Cloudflare Terraform provider:

  • Fixed the cloudflare_workers_script resource in Terraform, which previously was producing a diff even when there were no changes. Now, your terraform plan outputs will be cleaner and more reliable.
  • Fixed the cloudflare_workers_for_platforms_dispatch_namespace, where the provider would attempt to recreate the namespace on a terraform apply. The resource now correctly reads its remote state, ensuring stability for production environments and CI/CD workflows.
  • The cloudflare_workers_route resource now allows for the script property to be empty, null, or omitted to indicate that pattern should be negated for all scripts (see routes docs). You can now reserve a pattern or temporarily disable a Worker on a route without deleting the route definition itself.
  • Using primary_location_hint in the cloudflare_d1_database resource will no longer always try to recreate. You can now safely change the location hint for a D1 database without causing a destructive operation.

API improvements

We've also properly documented the Workers Script And Version Settings in our public OpenAPI spec and SDKs.

Remote bindings public beta - Connect to remote resources (D1, KV, R2, etc.) during local development

Today we announced the public beta of remote bindings for local development. With remote bindings, you can now connect to deployed resources like R2 buckets and D1 databases while running Worker code on your local machine. This means you can test your local code changes against real data and services, without the overhead of deploying for each iteration.

Example configuration

To enable remote mode, add "experimental_remote" : true to each binding that you want to rely on a remote resource running on Cloudflare:

{
	"name": "my-worker",
	// Set this to today's date
	"compatibility_date": "2026-08-16",

	"r2_buckets": [
		{
			"bucket_name": "screenshots-bucket",
			"binding": "screenshots_bucket",
			"experimental_remote": true,
		},
	],
}
name = "my-worker"
# Set this to today's date
compatibility_date = "2026-08-16"

[[r2_buckets]]
bucket_name = "screenshots-bucket"
binding = "screenshots_bucket"
experimental_remote = true

When remote bindings are configured, your Worker still executes locally, but all binding calls are proxied to the deployed resource that runs on Cloudflare's network.

You can try out remote bindings for local development today with:

Have feedback? Join the discussion in our beta announcement to share feedback or report any issues.

Control which routes invoke your Worker script for Single Page Applications

For those building Single Page Applications (SPAs) on Workers, you can now explicitly define which routes invoke your Worker script in Wrangler configuration. The run_worker_first config option has now been expanded to accept an array of route patterns, allowing you to more granularly specify when your Worker script runs.

Configuration example:

{
	"name": "my-spa-worker",
	// Set this to today's date
	"compatibility_date": "2026-08-16",
	"main": "./src/index.ts",
	"assets": {
		"directory": "./dist/",
		"not_found_handling": "single-page-application",
		"binding": "ASSETS",
		"run_worker_first": ["/api/*", "!/api/docs/*"]
	}
}
name = "my-spa-worker"
# Set this to today's date
compatibility_date = "2026-08-16"
main = "./src/index.ts"

[assets]
directory = "./dist/"
not_found_handling = "single-page-application"
binding = "ASSETS"
run_worker_first = [ "/api/*", "!/api/docs/*" ]

This new routing control was done in partnership with our community and customers who provided great feedback on our public proposal. Thank you to everyone who brought forward use-cases and feedback on the design!

Prerequisites

To use advanced routing control with run_worker_first, you'll need:

SSRF vulnerability in @opennextjs/cloudflare proactively mitigated for all Cloudflare customers

Mitigations have been put in place for all existing and future deployments of sites with the Cloudflare adapter for Open Next in response to an identified Server-Side Request Forgery (SSRF) vulnerability in the @opennextjs/cloudflare package.

The vulnerability stemmed from an unimplemented feature in the Cloudflare adapter for Open Next, which allowed users to proxy arbitrary remote content via the /_next/image endpoint.

This issue allowed attackers to load remote resources from arbitrary hosts under the victim site's domain for any site deployed using the Cloudflare adapter for Open Next. For example: https://victim-site.com/_next/image?url=https://attacker.com. In this example, attacker-controlled content from attacker.com is served through the victim site's domain (victim-site.com), violating the same-origin policy and potentially misleading users or other services.

References: https://www.cve.org/cverecord?id=CVE-2025-6087, https://github.com/opennextjs/opennextjs-cloudflare/security/advisories/GHSA-rvpw-p7vw-wj3m

Impact

  • SSRF via unrestricted remote URL loading
  • Arbitrary remote content loading
  • Potential internal service exposure or phishing risks through domain abuse

Mitigation

The following mitigations have been put in place:

Server side updates to Cloudflare's platform to restrict the content loaded via the /_next/image endpoint to images. The update automatically mitigates the issue for all existing and any future sites deployed to Cloudflare using the affected version of the Cloudflare adapter for Open Next

Root cause fix: Pull request #727 to the Cloudflare adapter for Open Next. The patched version of the adapter has been released as @opennextjs/cloudflare@1.3.0

Package dependency update: Pull request cloudflare/workers-sdk#9608 to create-cloudflare (c3) to use the fixed version of the Cloudflare adapter for Open Next. The patched version of create-cloudflare has been published as create-cloudflare@2.49.3.

In addition to the automatic mitigation deployed on Cloudflare's platform, we encourage affected users to upgrade to @opennext/cloudflare v1.3.0 and use the remotePatterns filter in Next config if they need to allow-list external urls with images assets.